- Narrowed defence in last third especially when ball central
- Reduced instances of central defenders getting dragged apart
- Reduced instances of central defenders getting pulled to ball outside area when team mates better placed
- D-line position change from v821 toned down slightly
- Fixed keepers having unrealistic reach at point blank range
- Keeper more willing to offer backpass to team mate chasing back to intercept ball in own half
- Slight reduction on delay in reactions by keeper who has dropped ball
- Tweaked v822 fix for keepers sweeping up through balls to make sure they don’t e.g. come and head clear a ball they could actually control
- Fixed AI teams picking Trequartista in same XI as playmaker
- Reduced likelihood of lone striker in AI team being used as Trequartista
- Made players with high workrate and stamina less likely to be used by AI teams as Trequartista
- Fixed players being delayed unrealistically after someone attempts a step tackle on them
- Fixed occasional bug causing player not to challenge for header he had moved for
- Increased negative effect of lots of new players at once playing in a team
- Made ball player less likely to dribble when faced with opponent and near own d-line
- Small tweaks to shot, pass, cross and header accuracy
- Allowed more backpasses to keeper or short passes to get out of trouble in defensive areas
- Fixed bug causing some needless passes to offside players
- Reduced unrealistic attempts at difficult passes direct from freekicks
- Reduced number of speculative and overambitious through balls
- Fixed some lofted kicks being a little slower than player intended
- Ensured big games such as Champions League quarters, semis are recognised as such by the players involved
- Made sure players are never too under motivated in really big games regardless of situation
Match v824
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- Made keepers try to anticipate penalty direction better
- Reduced further the reach of keepers when ball comes at them at close range
- Made it harder to direct headers under severe pressure/challenge, and/or when really stretching to reach ball height
- Reduced instances of players heading ball when they have time to bring it down and control it
- Further improved decision making of player when clear on goal
- Slight tweak to general choice of shot type
- Reduced effect of long shots instruction or PPM in certain positions
- Fixed corners rarely being sent to edge of area when instructions are set to do that
- Tweaked v823 fix regarding speed of lofted kicks
- Slight increase in dribbling speeds over smaller distances
- Fixed players appearing to "scoop" ball forwards slightly when running at pace with it
- Made defenders a bit quicker to correct lateral position when defending
- Improved running line of defenders who need to cover ground to engage ball player
- Reduced occasional positioning flaws when trying to show ball player onto a certain foot
- Fixed rare issue with defenders leaving cross to go out and allowing attackers to head ball unchallenged
- Fixed a couple of issues that could cause players not to challenge for ball they had gone for
- Tried to reduce instances of unrealistic closing down of ball player by defenders
- Fixed player who is set to mark tall player following that player outside the area when defending a corner or free kick
- Improved reactions of attacking team to saves and rebounds
- Made players come deep to find space rather than look for it behind opposition D-line when their instructions and PPMs are better suited to that
- Fixed player set to "challenge keeper" at corners actively looking to move away and towards ball instead
- Reduced the worst player motivation drops when team is well ahead in match it should win
- Limited motivation drops in big matches
- Tweaked player match ratings
- Reduced effect of fatigue upon physical abilities apart from pace and acceleration
- Fixed some possible cases of players walking through the side of the dugout
- Made physios go around the back of the goal when returning to the bench from the far side of the pitch
Match v825
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- Improved AI when looking for potential through balls
- Small tweak to simple pass to feet accuracy
- Made players use first time passes and shots less frequently unless clearly the obvious thing to do
- Reduced number of illogical long shots generally
- Sanity check on unrealistically hard kicks e.g. shots from very long distance
- Tried to encourage players to cross a little more readily in obvious situations
- Fixed rare occurrences of defenders who are right on own goal line clearing ball into own goal instead of away from it
- Slightly toned down speed of Rory Delap style bullet throw
- Fixed bug where team doesn’t give ball back to opponents who kicked it out due to an injury
- Made defenders shift laterally a little more intelligently as play switched
- Fixed some defenders being default positioned in no mans land when facing a cross situation
- Try to further reduce needless double marking of ball player especially by centre halves
- Tweak to defending player choice of player to mark in own area
- Fixed bug where defender can be marking player and then switches off as pass made to that player before resuming marking him
- Fixed code anomaly in the way keeper saves are dealt with at point blank range
- Small tweak on keeper anticipation of penalty direction
- Fixed bug where keeper could take throw occasionally in opponent's half
- Slight reduction on effect of goals upon individual match player ratings
- Adjustments to post match effect upon reputation, namely a major flaw fixed for FML matches and a minor one for FM matches.
Match v826
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- Adjusted goalkeeper pathfinding around the side of the net
Match v827
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(本文由足球吧编辑) |